Q: How do you design a very, very fast car?
A: When you’re designing a car intended
to feel fast, you start with the emotions that are induced by speed
– and the best way to do that is get into a car and drive.
Then you hope to sketch something that has those same properties
you experienced when you yourself were having fun, going fast.
Q: What is your favorite part of designing fast
cars?
A: The creativity is the most exciting part –
thinking up new ideas and seeing how many great solutions you can
come up with for every problem that arises. It’s about opening
up the possibilities in your imagination and that’s always
wonderful. But then I also get a kick out of the later part of the
process, out of that day when your car is ultimately turned into
a running vehicle. It’s the realization of something that
was once only a spark of an idea, which is quite satisfying to see.
Q: What does designing fast cars have in
common with running or mountain biking?
A: It’s the same basic principles on completely different
scales. One of the fun things about TOP
SPEED is that it’s quite fun to compare running on
the flats without any mechanical aid to using the mechanics of the
bicycle and then to getting the power of the combustion engine involved.
It gives you insight into the many different ways to attain top
speed. I think we also all share an interest in integrating different
elements together. In sports, it’s body, mind and heart. In
car design, you can have great fenders, headlamps and windshields
but it doesn’t all fit together with perfect synergy you haven’t
done your job.
Q: In TOP
SPEED, you introduce your design for
the Cayenne, an SUV. Can an SUV really be fast?
A: That is the question we set out to answer. Nobody had ever attempted
to make the ultimately fast SUV before but Porsche wanted to try,
using what we have learned from designing some of the world’s
fastest sports cars. Of course, an SUV is not the same as a road
car, so you have to interpret speed in a different way. It is one
thing to go fast on a straight, smooth road and another one entirely
to get off road or follow the turns of a winding road while maintaining
speed.
Q: The car goes through quite a beating
– almost like an athlete in training – as you undertake
the testing process. How do you feel about seeing your “baby”
abused?
A: It is really important for me to see all the things
my car might experience in its life – good or bad -- so we
have to experiment in many directions. Of course, it always hurts
to see your design smashed up against a wall in a crash test, but
that’s very important to understand.
Q: What does speed mean to you?
A: I might approach speed from my intellect, thinking
about aerodynamics and engineering, but the true judge of a great
fast car design is putting it on the road and driving it to see
just how much pleasure it brings. |